DLSS arrives in F1 22 more than doubling game performance

With the new GeForce Game Ready Driver for F1®22, GeForce gamers are “ready to play” the latest edition to Codemasters’ popular F1® series, released in early access today. The F1®22 supports several technologies such as: Ray Tracing and NVIDIA DLSS, which offers more than 2X performance optimization.

With performance more than doubled with DLSS enabled, gamers with GeForce RTX 3060 Ti and above GPUs can achieve frame rates of 60 FPS or more in 4K at maximum settings and all ray-tracing effects enabled at F1 ®22.

It wraps up a month in which beloved gaming franchises including Jurassic World, Resident Evil, and Warhammer joined the list of games powered by RTX technologies.

DLSS more than doubled its performance in F1® 22

New innovations in the F1®22 include opaque reflections, transparent reflections, ambient occlusion and ray-traced shadows increasing in-game immersion. 1 perfectly polished with precise highlights, as well as unparalleled detail shading as they race around the circuit.

With the performance delivered by NVIDIA DLSS, gamers using GeForce RTX graphics cards will be able to enable the F1®22’s immersive ray tracing effects without sacrificing image quality.

Support for NVIDIA DLSS and in-game ray tracing means that a GeForce RTX graphics card, in both desktop and laptop, will deliver the best F1®22 experience with the highest levels of performance, smoothest gameplay and most faithful graphics. GeForce RTX cards are back in stock thanks to NVIDIA’s “Refueled to Play” campaign. To see what cards are available and take advantage of the best of RTX technology access our site.

Launch of Loopmancer with DLSS and Ray Tracing

The new Game Ready Driver also makes players “ready to play” Loopmancer, the highly anticipated “roguelite” action platformer slated for release on July 13, 2022. The title will launch with NVIDIA DLSS and Ray Tracing support. , giving GeForce RTX gamers the best gaming experience possible.

Adoption of RTX technologies is more intense than ever

In June, many games joined the list of exciting games that benefit from DLSS performance improvements, Reflex latency reductions and Ray Tracing lighting effects, including:

Jurassic World Evolution 2, support now NVIDIA DLSS and ray tracing ambient occlusion (RTAO)

Resident Evil 2, Resident Evil 3 e Resident Evil 7 Biohazard now supports ray tracing global illumination (RTGI) and ray tracing reflections.

Warhammer 40,000: Darktide will be released with support for many next-gen gaming technologies. Included in the list are NVIDIA DLSS, NVIDIA Reflex and Ray Tracing.

ICARUS now supports NVIDIA Reflex

A Plague Tale: Requiem will also come with Ray Tracing and NVIDIA DLSS.

More Game Ready Driver News and Updates

The NVIDIA Game Ready Driver for F1Ⓡ 22 also adds other features, including:

Support for the new GeForce GTX 1630 GPU.

For those looking for an easy upgrade to an older system, the new GeForce GTX 1630 is released worldwide by our partners ASUS, Colorful, EVGA, Galaxy, GIGABYTE, Inno, MSI, Palit, PNY, and Zotac.

GeForce Experience One-click optimal settings for:



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The Cycle: Frontier

Makes players “ready to play” Rise of the Monster Hunter and enlargement Monster Hunter Rise: Dawn of the Sunwhich will be released on June 30

RTX: Here we go!

Over 250 games and apps already support RTX technologies, and RTX adoption is growing rapidly. Gamers with systems powered by GeForce RTX and optimized with the latest Game Ready driver are assured of faster performance, smoother gameplay, and ray-tracing effects.

Ray tracing is a graphical rendering method that simulates the physical behavior of light. Thought decades of reality, NVIDIA made real-time ray tracing possible with NVIDIA RTX, the first real-time ray tracing GPU – and has continued to pioneer the technology ever since.

NVIDIA DLSS continues to set the standard for super resolution. DLSS is NVIDIA’s critically acclaimed AI technology that improves performance without compromising image quality. NVIDIA DLSS is used in over 180 games, where it speeds up performance by up to 3x.

O NVIDIA SLR reduces system latency to improve the competitiveness of gamers, allowing them to acquire targets faster, react faster, and increase aiming accuracy simply by enabling NVIDIA Reflex in a game’s settings. Reflex is a relatively new technology from NVIDIA, but it’s already one of the fastest to adopt, with integrations already available in the biggest games and franchises.

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